|
Neurosis Engine
|
| float3(float initX=0.0f, float initY=0.0f, float initZ=0.0f) | float3 | |
| Length() | float3 | |
| Normal(float3 *point1, float3 *point2, float3 *point3) | float3 | |
| Normalize() | float3 | |
| operator!=(float3 rhs) | float3 | |
| operator*(float rhs) | float3 | |
| operator*(float3 rhs) | float3 | |
| operator+(float3 rhs) | float3 | |
| operator-(float3 rhs) | float3 | |
| operator/(float rhs) | float3 | |
| operator/(float3 rhs) | float3 | |
| operator=(float3 rhs) | float3 | |
| operator==(float3 rhs) | float3 | |
| Set(float length, float rotationX, float rotationZ) | float3 | |
| Set(float rotationX, float rotationZ) | float3 | |
| Set(float length) | float3 | |
| x | float3 | |
| y | float3 | |
| z | float3 | |
| ~float3() | float3 |
1.7.6.1